on: push: tags: - "v*.*.*" name: Release env: FLUTTER_VERSION: 3.38.9 XCODE_VERSION: 16.0 jobs: release: name: Release if: startsWith(github.ref, 'refs/tags/v') runs-on: ${{ matrix.runner }} strategy: matrix: include: - os: android runner: ubuntu-latest - os: ios runner: macos-14 # Use macos-14 runners because Xcode 16 only exists on macOS 14+. fail-fast: false environment: prod steps: - name: Checkout repository uses: actions/checkout@v4 - name: Setup flutter uses: subosito/flutter-action@v2 with: flutter-version: ${{ env.FLUTTER_VERSION }} channel: "stable" cache: true cache-key: deps-${{ hashFiles('**/pubspec.lock') }} # optional, change this to force refresh cache cache-path: ${{ runner.tool_cache }}/flutter # optional, change this to specify the cache path - name: Setup Firebase env env: FIREBASE_ENV: ${{ secrets.FIREBASE_ENV }} run: ./scripts/setup-firebase.sh - name: Setup Fastlane uses: ruby/setup-ruby@v1 with: ruby-version: "3.3" bundler-cache: true working-directory: ${{ matrix.os }} - name: Setup Java if: matrix.os == 'android' uses: actions/setup-java@v4 with: distribution: "temurin" java-version: "17" - name: Select Xcode version if: matrix.os == 'ios' uses: maxim-lobanov/setup-xcode@v1 with: xcode-version: ${{ env.XCODE_VERSION }} - name: Setup Android environment if: matrix.os == 'android' env: PLAY_STORE_UPLOAD_KEY_BASE64: ${{ secrets.PLAY_STORE_UPLOAD_KEY_BASE64 }} PLAY_STORE_KEY_INFO_BASE64: ${{ secrets.PLAY_STORE_KEY_INFO_BASE64 }} run: ../scripts/setup-android.sh working-directory: ${{ matrix.os }} - name: Setup iOS environment if: matrix.os == 'ios' run: ../scripts/setup-ios.sh working-directory: ${{ matrix.os }} - name: Run prebuild run: ./scripts/prebuild.sh - name: Build and deploy env: MATCH_PASSWORD: ${{ secrets.MATCH_PASSWORD }} APPLE_CERTIFICATES_SSH_KEY: ${{ secrets.APPLE_CERTIFICATES_SSH_KEY }} PLAY_STORE_CONFIG_JSON: ${{ secrets.PLAY_STORE_CONFIG_JSON }} APPLE_ISSUER_ID: ${{ secrets.APPLE_ISSUER_ID }} APPLE_KEY_ID: ${{ secrets.APPLE_KEY_ID }} APPLE_KEY_CONTENT: ${{ secrets.APPLE_KEY_CONTENT }} run: ../scripts/build-release.sh working-directory: ${{ matrix.os }} # --- UPLOAD SENTRY MAPPING AND SYMBOLS FOR ANDROID --- - name: Upload Android ProGuard Mapping & Dart Debug Symbols to Sentry if: matrix.os == 'android' env: SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }} SENTRY_ORG: ${{ secrets.SENTRY_ORG }} SENTRY_PROJECT: ${{ secrets.SENTRY_PROJECT }} run: | # 1. Install Sentry CLI curl -sL https://sentry.io/get-cli/ | SENTRY_CLI_VERSION="2.42.2" bash # 2. Validate tag version matches pubspec.yaml version TAG_VERSION="${GITHUB_REF_NAME#v}" TAG_VERSION="${TAG_VERSION%%-rc*}" PUBSPEC_VERSION=$(awk '/^version:/{split($2,a,"+"); print a[1]; exit}' pubspec.yaml) if [ "$PUBSPEC_VERSION" != "$TAG_VERSION" ]; then echo "::error::Tag version ($TAG_VERSION) does not match pubspec version ($PUBSPEC_VERSION)." exit 1 fi SENTRY_RELEASE="$PUBSPEC_VERSION" echo "Processing Sentry Release: $SENTRY_RELEASE" # 3. Create Release sentry-cli releases new "$SENTRY_RELEASE" # 4. Upload ProGuard Mapping MAPPING_FILE="build/app/outputs/mapping/release/mapping.txt" if [ -f "$MAPPING_FILE" ]; then echo "Found mapping.txt, uploading ProGuard mapping..." sentry-cli upload-proguard "$MAPPING_FILE" else echo "::error::Could not find mapping.txt at $MAPPING_FILE." exit 1 fi # 5. Upload Dart Debug Symbols (Native Dart Stacktrace) SYMBOLS_DIR="build/app/outputs/symbols" if [ -d "$SYMBOLS_DIR" ]; then echo "Uploading Dart debug symbols from $SYMBOLS_DIR..." sentry-cli debug-files upload "$SYMBOLS_DIR" else echo "::error::Symbols directory not found at $SYMBOLS_DIR. Check your Fastfile build arguments." exit 1 fi # 6. Finalize sentry-cli releases finalize "$SENTRY_RELEASE"