92 lines
2.6 KiB
YAML
92 lines
2.6 KiB
YAML
on:
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push:
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tags:
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- "v*.*.*"
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name: Release
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env:
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FLUTTER_VERSION: 3.22.2
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XCODE_VERSION: ^15.0.1
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jobs:
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release:
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name: Release
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if: startsWith(github.ref, 'refs/tags/v')
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runs-on: ${{ matrix.runner }}
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strategy:
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matrix:
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include:
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- os: android
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runner: ubuntu-latest
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- os: ios
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runner: macos-latest
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fail-fast: false
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environment: prod
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Setup flutter
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uses: subosito/flutter-action@v2
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with:
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flutter-version: ${{ env.FLUTTER_VERSION }}
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channel: "stable"
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cache: true
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cache-key: deps-${{ hashFiles('**/pubspec.lock') }} # optional, change this to force refresh cache
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cache-path: ${{ runner.tool_cache }}/flutter # optional, change this to specify the cache path
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- name: Setup Firebase env
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env:
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FIREBASE_ENV: ${{ secrets.FIREBASE_ENV }}
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run: ./scripts/setup-firebase.sh
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- name: Setup Fastlane
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uses: ruby/setup-ruby@v1
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with:
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ruby-version: "3.3"
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bundler-cache: true
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working-directory: ${{ matrix.os }}
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- name: Setup Java
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if: matrix.os == 'android'
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uses: actions/setup-java@v4
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with:
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distribution: "temurin"
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java-version: "11"
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- name: Select Xcode version
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if: matrix.os == 'ios'
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uses: maxim-lobanov/setup-xcode@v1
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with:
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xcode-version: ${{ env.XCODE_VERSION }}
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- name: Setup Android environment
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if: matrix.os == 'android'
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env:
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PLAY_STORE_UPLOAD_KEY_BASE64: ${{ secrets.PLAY_STORE_UPLOAD_KEY_BASE64 }}
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PLAY_STORE_KEY_INFO_BASE64: ${{ secrets.PLAY_STORE_KEY_INFO_BASE64 }}
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run: ../scripts/setup-android.sh
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working-directory: ${{ matrix.os }}
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- name: Setup iOS environment
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if: matrix.os == 'ios'
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run: ../scripts/setup-ios.sh
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working-directory: ${{ matrix.os }}
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- name: Run prebuild
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run: ./scripts/prebuild.sh
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- name: Build and deploy
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env:
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MATCH_PASSWORD: ${{ secrets.MATCH_PASSWORD }}
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APPLE_CERTIFICATES_SSH_KEY: ${{ secrets.APPLE_CERTIFICATES_SSH_KEY }}
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PLAY_STORE_CONFIG_JSON: ${{ secrets.PLAY_STORE_CONFIG_JSON }}
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APPLE_ISSUER_ID: ${{ secrets.APPLE_ISSUER_ID }}
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APPLE_KEY_ID: ${{ secrets.APPLE_KEY_ID }}
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APPLE_KEY_CONTENT: ${{ secrets.APPLE_KEY_CONTENT }}
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run: ../scripts/build-release.sh
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working-directory: ${{ matrix.os }}
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